This Article Contains information directly from the Pikmin Games. This article is based off of an Enemy/Treasure/Area/Cave/Pikmin/Character from the Pikmin series of Games.
|Scientific Name||Scarabum electrodea|
|Underground Areas|| Subterranean Complex, Frontier Cavern, Bulblax Kingdom, Citadel of Spiders, Glutton's Kitchen, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den|
|Carry Weight|| 5|
|Max. Carriers|| 10 Pikmin|
|Seed Worth|| 5 seeds|
The Anode Beetle is an enemy found in Pikmin 2. It resembles a ladybug with black skin and a black shell with yellow spots. When one of these creatures are alone, they are generally harmless. However, when there are two of them walking around, take caution! Any Pikmin that is not yellow will instantly be smited with lightning.
This specimen is representative of an insect hybrid that uses electricity in addition to glycogen for its energy. Although difficult to confirm due to their microscopic size, tiny hairs on the creature's legs cause the friction that generates the electrical charge. The electrical charge is processed by the creature's internal machina battery structure, and then stored as a deus electrical field. As this field reaches critical levels, surplus electricity is emitted, resulting in a low voltage current that is transmitted between specimens. It can shock other creatures in the immediate vicinity. Considering this process, it can be surmised that the largest impetus to pack behavior is not so for synergetic effect of producing as a pack as it is to take advantage of this most effective means of group perseveration.
Drain the electrical charge before boiling. Although it is possible to eat an Anode Beetle while it is charged, doing so may result in an unpleasant tingling sensation.
How to killEdit
Throw a Pikmin on top of it to make it flip over, then swarm it. This can be a problem if there are a lot of them, though. If you use a Purple Pikmin, you can stun more than one at a time.